Having constant inputs feeding directly into the goals or gates near the goals trivializes many of the later puzzles. (Ex: a goal with a 1 directly into it can always be satisfied with an OR gate, ignoring the rest.) Cool wiring system though!
I think your logic for NAND gates is incorrect. NAND gates should only return false when both inputs are true, and should return true if at least one input it false.
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Having constant inputs feeding directly into the goals or gates near the goals trivializes many of the later puzzles. (Ex: a goal with a 1 directly into it can always be satisfied with an OR gate, ignoring the rest.) Cool wiring system though!
I think your logic for NAND gates is incorrect. NAND gates should only return false when both inputs are true, and should return true if at least one input it false.
Thanks! I completely blanked on this. It has been fixed.